experience
Education
-
2025.09 - Present Stanford, CA
Master of Science
Stanford University
M.S. Computer Science | Specialized in Artificial Intelligence
-
2022.09 - 2025.06 La Jolla, CA
Bachelor of Science
University of California, San Diego
B.S. Computer Science | Regents Scholar | Summa Cum Laude
Experience
Industry
-
2026.09 - 2026.12 -
2026.06 - 2026.09 -
2023.04 - 2025.06 Machine Learning Engineer Intern
Qualcomm Institute
Python, PyTorch, Unreal Engine, Kubernetes, Docker, C++
- Co-developing interactive 3D avatars of historical figures, driven by large language models, text-to-speech / animation pipeline, and Unreal Engine 5. Co-developing Climate Games, an educational video game, to raise awareness on climate change and archaeology. Both projects were presented at ASOR 2024 Annual Meeting.
- Developed a real-time audio-to-face pipeline that receives audio input from text-to-speech and uses NVIDIA Audio2Face through Rest API to animate facial movements on a 3D avatar. Further researched and developed our own multimodal co-speech gesture generation model for holistic body animation.
- Developed an Unreal plugin for real-time speech gesture generation and player communication. The plugin supports seamless communication in multiplayer gameplay and between Unreal Engine and external AI models.
-
2022.03 - 2022.06 Software Engineer Intern
Nearal
Kotlin, Android Studio
- Developed various features for Nearal’s Android application, including a dynamic onboarding screen, a floating login interface, and an improved sign-up process, using Kotlin and Android Studio.
- Refined multiple app fragments, ensuring optimal functionality for both logged-in and logged-out users, and resolved critical issues such as photo display inconsistencies and profile identification.
Research
-
2025.09 - Present Graduate Researcher
Stanford Vision and Learning Lab | Advisor: Prof. Jiajun Wu
Python, PyTorch, Swift
- Researching cost-effective multi-view capturing systems for high-fidelity 3D / 4D reconstruction.
-
2023.06 - 2025.06 Undergraduate Researcher
Hao Su Lab | Advisor: Prof. Hao Su
Python, PyTorch, JAX, Gymnasium, Docker, Kubernetes
- Researched demo-guided deep reinforcement learning methods to effectively solve long-horizon, sparse tasks. Co-authored paper Reverse Forward Curriculum Learning accepted in ICLR 2024.
- Benchmarked various state-of-the-art demonstration-guided deep RL methods, including RLPD, IQL, etc., on ManiSkill2, D4RL, and Meta-World tasks. Performed experiments on Kubernetes cluster using Docker.
- Adapted TD-MPC2 to Maniskill3 CPU/GPU vectorized environments and visual (rgb) based RL.
- Developed and optimized implementations of TD-MPC2 and SAC in JAX, achieving a 5x reduction in training time in comparison to previous PyTorch implementations.
- Proposed a RL method leveraging layer-wise freezing and a latent state replay buffer to enhance both sample and wall-time efficiency and wall-time in visual and continual learning tasks. Results demonstrated a 2x reduction in training time on ManiSkill3.
Teaching
-
2024.01 - 2025.03 Instructional Assistant
UCSD Department of Computer Science and Engineering (CSE)
- Assisted in the instruction of CSE 152A: Intro to Computer Vision during Winter quarters of 2024 and 2025.
Awards
-
2022
Regents Scholarship
UC San Diego
The most prestigious merit scholarship awarded to undergraduate students at the University of California.
-
2020
USA Computing Olympiad - Platinum Division
USACO
Highest division in the most prestigious national pre-college algorithmic programming competition.
Skills
| Programming Languages | |
| Java | |
| Python | |
| C/C++ | |
| CUDA | |
| SQL | |
| LaTeX | |
| Shell |
| Developer Tools | |
| Git | |
| Docker | |
| Kubernetes | |
| Unreal Engine 5 |
| Library | |
| PyTorch | |
| Numpy | |
| JAX |
| Domain Knowledge | |
| Reinforcement Learning | |
| Computer Vision | |
| Machine Learning | |
| Computer Graphics |